Maestros of the anthymn
// string theory entertainment
Maestros of the Anthymn was a Canada Media Fund-supported concept development for an RPG world where music fuels magic. Originally pitched as an MMORPG, this concept aimed to establish core mechanics and story through a series of episodic narrative-driven experiences and extended tablet songcrafting application.
I joined the project as a Game Designer where I focused on establishing core gameplay pillars and drove combat prototype development in collaboration with the concept team.
Our team worked with former Ubisoft Design Director Alexandre Mandryka through concept and pillar development.